Digital

Thornhill



Justin
Thornhill
Phillips


Narrative Driven Digital Artist
&
3D Designer


This will look so much better with bushes but w/e. World building 101.  Here are some screenshots of the evolution of me figuring out environments in Unity.  I’m only modeling unique landmark type objects, which will come later, so pretty much everything here is stock assets with a few custom textures.  But it’s a start, and omg deapth fog and light rays make my world go round. :D